As the Texture pack nears completion there are some very important final touches that need to be addressed so that the pack will function optimally
The following announcements are very important:
- Information on the naming system
- Future plans
Right now the plan is stop work on the texture pack by around August 8th, for personal reasons so whatever I have by that time frame will be what is in the main release of the pack, future expansions of the pack will come in the form of addon packs based around either factions or additions to server weapons.
As of now the main pack will only include the custom gear and GUI changes that way people can use whatever aesthetic pack they would like but still see all the custom stuff.
ＧＥＮＥＲＡＬ ＩＴＥＭ ＴＥＸＴＵＲＥＳ
For General items the following rules apply
- Anything can go infront of the name for the texture
- formatting doesn't matter with the general item textures
Example: Naxxos shit rifle.
Names in this format, where * is any string of text
This will depend on the request of the player, If the item is not a god weapon or blood bath weapon then all you need to do is type the name of the item, anything can go before or after the name of your weapon so that way players can still use symbols in the name
- The draw back to this is the weapon texture can be usable by other players and once a weapon name is used by one player it cant be used by another.
Example: The Great Lionfang cant be used in this system because it will display the texture for Lionfang.
For players that have one of a kind items like bloodbath gear and god gear they want to show the texture then I need either a screenshot of your weapon name so that I can set up the exact formatting to display the texture OR permission to look at you items.
Alternatively I'll include a README.txt that will include instructions on how to display unique weapon textures yourself if you miss the window before I stop working on the pack.
Posted Jul 26, 18
· Last edited Jul 26, 18